using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using IsometricEngine;

namespace Fated.GameStages {
    public class Loading : Renderable{
        public Loading() : base() {
            this.text = "Loading";
            this.textPos = new Vector2(screenSize.X / 4, screenSize.Y / 3);
            this.renderType = RenderType.Text;
        }
    }
}
